The Book of Lif

A chronicle of mostly visual imaginings

June 15, 2012 4:21 am

Here’s another demo of the cosmic decadence motif from the upcoming Heart of Lif soundtrack. More soon!

April 5, 2012 11:40 am

This is the first “Heart of Lif” track to back an area, namely the Glowing Caves. As you progress deeper, the music evolves as you discover a lost, ancient power…

March 29, 2012 3:41 pm
Here’s the completed run cycle sprite for Illia :) coming along nicely! I made the sprites quite massive, though, so I’m not sure how this will translate… but despite the size, I managed to keep the pixellated look.

Here’s the completed run cycle sprite for Illia :) coming along nicely! I made the sprites quite massive, though, so I’m not sure how this will translate… but despite the size, I managed to keep the pixellated look.

March 26, 2012 9:38 am
Here’s the (almost) final design for Illia, heroine and protagonist of “Heart of Lif” (working title)… I’m new to pixel work and sprite design, so it’s interesting for me to get in and start animating this. I like the traditional look of pixellated sprites, and these days we have such a large palette to choose from that I can really have fun with the colour design of the whole piece.

Here’s the (almost) final design for Illia, heroine and protagonist of “Heart of Lif” (working title)… I’m new to pixel work and sprite design, so it’s interesting for me to get in and start animating this. I like the traditional look of pixellated sprites, and these days we have such a large palette to choose from that I can really have fun with the colour design of the whole piece.

November 17, 2011 3:28 pm

It’s been a while since I uploaded any of my recent work here, so here’s a snippet of the Lif soundtrack in the making. This is the theme of longing, Based around Lillia’s lietmotif.

The release of skyward sword and the accompanying 25th anniversary orchestral soundtrack CD has proven to be a great boost of inspiration indeed.

October 3, 2011 12:18 pm
Concept image for a videogame side project, the book of lif Action RPG.
The idea is to have the characters thoughts appear at the bottom of the screen, but also to have narration in the style of an interactive storybook.

Concept image for a videogame side project, the book of lif Action RPG.

The idea is to have the characters thoughts appear at the bottom of the screen, but also to have narration in the style of an interactive storybook.